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Since version 1.5.0, exceptions will not trigger any error log anymore for most errors (TypeErrors, exceptions...)
The server is stopped by a newly added exithook introduced by a change to update the…
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# 🐛 bug report
When using API, building for multiple targets (e.g. `node` and `browser`) in one script with API results in second or later target not working.
## 🎛 Configuration (.babelrc, p…
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In cases where a soundCue is assignable, changing the file it uses through it's drop-down menu in the mixer doesn't actually affect it's associated Replicant. This causes the soundCues to be either st…
ghost updated
4 years ago
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When exec script `build:browser` in branch `dev`, build failed by "Module not found" error.
My runtime environment is
- Windows 10 64 bit
- Node@10.18.0 with nvm-windows
I got warnings and e…
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Currently I have v2 in development but it's far enough along that I can tweak things in this bundle if needed.
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[rollup-plugin-node-resolve](https://github.com/rollup/rollup-plugin-node-resolve) offers a dedupe option. it would be good to offer this in `es-dev-server` too for an end-to-end solution.
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I want to try and make it similar to the NodeCG internal system, right now I feel like this may be needed if we let other bundles use the `listenFor` function.
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```
UNCAUGHT EXCEPTION! NodeCG will now exit.
Error: Invalid value rejected for replicant "graphics:instances" in namespace "nodecg":
Field "0.bundleVersion" is required
```
This error …
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The `cfg` directory that nodecg uses to configure bundles would need to be placed inside `node_modules` with the current setup, it'd be nice to be able to link that as well if the directory exists.
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Just a heads up that the quick start instructions don't mention running `bower install` or `npm install`.
You'll get errors starting nodecg, and the dashboard pages won't load until you do.