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Hey,
I've tried to use this today and the etl file is almost empty
![image](https://github.com/fredemmott/OpenXR-Tracing/assets/16905876/bdbefd5e-7637-4840-8269-88b0757cbbae)
I'm using the pre…
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### What happened?
I have been planning on writing a few fun mods for my friends and myself for Phasmophobia. The game currently uses IL2CPP. I have tried BepInEx 5 LTS, BepInEx 6, MelonLoader 5, M…
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# WebXR is not the Web + XR.
If you say "Imagine the Web in XR" I hope in 10 years that today's WebXR is the last thing you imagine. WebXR's naming is unfortunate because it makes people assume the…
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## Description
UPDATE: The issue is more than a missing dll. All builds since preview 9 fail to run locally on Windows or fail to run in HoloLens. Preview 9 runs on Windows and runs in HoloLens. The …
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Could it be possible to build and add the validation layer (https://github.com/KhronosGroup/OpenXR-SDK-Source/blob/main/src/api_layers/README_core_validation.md) in the openxr package ?
It's quite ma…
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OS: Windows 10
Device: Oculus Quest 2
Runtime: Oculus
OpenXR version: 1.0.22
OpenXR-SDK-Source version built: 1.0.26 (because, I don't need eye tracking, and Oculus Quest 2 dosn't has it)
When …
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There are now OpenXR games using Easy Anti Cheat; one configuration of EAC is to allow signed DLLs by default.
It would be useful to be able to debug issues with other signed runtimes or API layers…
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OS: Windows 10
Device: Oculus Quest 2
Runtime: SteamVR
OpenXR version: 1.0.22
OpenXR-SDK-Source version built: 1.0.26 (because, I don't need eye tracking, and Oculus Quest 2 dosn't has it)
Hi.
…
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Need some design ideas. Per-pass? Aggregated for each graphics submission? Which stats?
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Loader expects `xrNegotiateLoaderApiLayerInterface`to use __stdcall convention for Win32 target:
https://github.com/KhronosGroup/OpenXR-SDK-Source/blob/15c3d8eb99994e5365d6b6f96eefaf4c51a65a9d/src/lo…