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### Problem Description
There are no mouse controls to set the quantity of a purchase or to set the destination of a purchased outfit (ie to a selected ship, to storage, or to cargo). Every time I ha…
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Would it be possible/worthwhile to create an attribute that allows non-h2h weapons/outfits to kill (or disable) crewmembers? I think weapons that do so would be pretty self-explanatory, but probably h…
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As captured by BugSack:
```
365x PokemonTrainer/Modules/FrameCombatDisplay.lua:914: attempt to index field 'animOut' (a nil value)
[string "@PokemonTrainer/Modules/FrameCombatDisplay.lua"]:914: in …
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**Related Issue Links**
Couldn't find any.
**Describe the solution you'd like**
They pay for broken jump drives; why not working ones?
**Describe alternatives you've considered**
This could b…
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Nearly all images are loading as black squares on my system. This includes some but not all backgrounds, planet scenes, UI elements and even some ships. See screenshots from latest unstable:
![imag…
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### Problem Description
When attempting to outfit a highly-customized ship, one which doesn't even use outfit space, it can be a pain to keep track of the various attributes I've invented to thorou…
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### Problem Description
On a high resolution screen, especially from far away, text (especially mission text or when inside the outfitter) can become very small, very fast.
especially with setup…
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Adding a licence via a plug-in is straightforward and easy, e.g.:
```
ship "Frigate"
attributes
licenses
Frigate
```
![screenshot from 2018-08-24 09-47-44](https://user-images.githu…
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I am trying to write a "mission" that congratulates the player upon paying off their mortgage, like so:
```
mission "paid off mortgage"
to offer
not "unpaid mortgages"
on offer
log "Fina…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Describe the bug
For my current game (continuous build), I decided to play through the Free Worlds campaign wi…