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- [x] Music
- [x] Dash ability
- [x] Hitboxes (enemies and player)
- [x] Better cutscenes, better menu
- [x] Level UI
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由于内容涉及到Promise原理还有自己写的一个模仿Promise的异步框架库,所以独立成了一个项目。
项目链接[戳此](https://github.com/coconilu/myPromise)
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Currently, if we want to use IAP, all SKUs must have an itunes ID defined EVEN if they are not used in IAP. If we configure only those SKUs that we actually want to use in IAP and do not set an ID for…
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This innocently looking assignment:
```
const FAIL = Promise.reject();
```
causes UnhandledPromiseRejectionWarning if FAIL is not used...
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Currently, if you call `Promise.when()` with a promise, a new promise is returned with that promise as its resolved value.
Is that the intended semantics?
I would have expected the promise itself to b…
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Send ahead re: https://github.com/elastic/kibana/pull/190690 , assuming it gets merged. It disable the test suite in this module:
[`x-pack/test/functional_with_es_ssl/apps/cases/group1/view_case.t…
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```js
Promise.resolve(1)
.then(2)
.then(Promise.resolve(3))
.then(console.log)
```
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- [x] Настроить проктник
- [x] Привести в порядок гит
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[for循环嵌套 await](https://www.jianshu.com/p/46e44d878ff7)
await没有拿到结果时,不会进入下一轮循环
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