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Allow navigating to a child node in the railroad diagram view, from the railroad diagram view.
I think the natural interaction choice would be to click on the node.
Perhaps this could be impleme…
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[Enter steps to reproduce:]
1. create a ruby file(.rb)
2. paste x = %r{/assets/}
3. click on that.
ps(guessing): '/' above is literal, but interpreted as indicates of the start and end.
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**Original Site Link**
https://www.expeditionutah.com/forum/showthread.php?t=5086
**Article Tasks**
- [x] Copy content from original site
- [x] Gather assets (images/GPX/links)
- [x] Create fol…
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it is not clear which is which:
![image](https://github.com/mike-lischke/vscode-antlr4/assets/3895133/ebb0fd93-10f0-4b32-bc80-1cd2f1c4f7a2)
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### Describe the bug you're experiencing
1st: Mobs have problem going through IR's tracks, occasionally they jump and float one block over the rail block which normally is very little above surroundi…
biauk updated
2 years ago
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I saw a genomics library called `hgvs` which has really awesome documentation for its grammar using "railroad diagrams": http://hgvs.readthedocs.io/en/0.4.x/grammar.html (similar to the grammar diagra…
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IMO this commit https://github.com/Jermolene/TiddlyWiki5/commit/152125f53b9979bfd5511973038b4358d1ef48c4 makes the railroad diagrams very low contrast with the default settings
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Railways are completely missing from the `transportation_name` layer in OpenMapTiles, which prevents OpenStreetMap-Americana from labeling them.
[![image](https://user-images.githubusercontent.com/…
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After the player activates a certain script, the gate closes. If the player dies after that, he will spawn on the railroad track, without the ability to enter the fort Schmerzen again and continue the…