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bevy_rapier3d = { version = "0.16" }
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## Bevy version
0.8.1 / 0.9.0-dev (but would apply to any minor version increment with current release process)
## What you did
Attempted to use Cargo's patching feature to override Bevy as a…
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I'm guessing this is caused somehow by the presence of a heightfield collider, because when I've replaced the terrain collider with a plane (or removed it entirely) the simulation proceeds normally.
…
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Given a `Cargo.toml` who enables the feature `serde-serialize`, and only that feature, i.e.
```toml
bevy_rapier3d = { version = "0.13.2", features = [ "serde-serialize" ] }
```
.. the following …
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When applying a small velocity to a rigid body, it will stop moving after a few seconds (the same happens with rotation).
Here's a minimal example to reproduce
```rs
use bevy::prelude::shape::Cub…
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> thread 'main' panicked at 'assertion failed: proxy.aabb.maxs[dim] >= self.min_bound', .cargo/registry/src/github.com-1ecc6299db9ec823/rapier3d-0.4.2/src/geometry/broad_phase_multi_sap.rs:172:13
sta…
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The _API Documentation_ section in the side menu has links to the various flavors of the JavaScript APIs and to various flavors of the main Rapier APIs, but not to the Bevy plugin APIs ([`bevy_rapier2…
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On my machine (macOS), all the examples for the `bevy_rapier2d` panics whereas the ones in `bevy_rapier3d` work fine.
For instance:
```sh
cargo run --example boxes2
```
The output is:
```
…
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No matter what I provide to the collider description, 3d heightfields always seem to throw this error:
```
0050af16:0xffe45 Uncaught (in promise) RuntimeError: unreachable
at 0050af16:0xffe45…
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Package: @dimforge/rapier3d-compat
Version: v0.7.3
I have a client(React) and a server(Nodejs) which are running the same world configuration. But in the server I have to set the World.timestep do…