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Just wanted to say thank you so much for this, it legitimately one of my favorite pieces of software, I've spent many hours exploring and hunting for mathematical jewels :)
I have a feature idea, b…
zxol updated
8 months ago
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_Display refrence for the issue : 1920*1080 running at 60Fps_
this would be great, sending **20 sample per pixel per frame is heavy**.
Quick maths give us for a screen a total of : **2,5 GRay/s*…
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Great to see you put this up so quickly!
From my past learning experience, I really prefer copying code from src with live working demo to just code snippets. As a beginner I feel lost when pasting…
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Hello @notspiff ,
I've recently installed LibreELEC 9.0.1 on my Raspberry Pi 3 B+ and looked forward to have those nice shadertoy visualisations again, like they used to be.
Just one issue: the …
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Chrome 10, OS X
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I have tried converting the sample shader https://www.shadertoy.com/view/4dl3zn in Unity 5 and Unity 2018 but I get the compile error "Shader error in 'ShaderMan/bubbles': syntax error: unexpected end…
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When creating textures (x,y,z,t) is available to plug in to some function.
In Shadertoy there are many examples where, in addition to the (x,y,z,t) coordinate, the normal of the field at that (x,y,…
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First of all, big fan of this class of hashes. Came across your work through Shadertoy and went way too far down the rabbithole trying to see if I could come up with a good adaption of this for 128-bi…
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