-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…