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i would like to be able to dev for a pokemon hack that doesnt work in mgba and i want to be able to use 1 save file between retroarch and an ra compatible dev emu
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### Expected behavior
I expected it to be labeled.
### Actual behavior
I wouldn't know where to start.
### ROM details
Which games are affected by the issue (please state if GBA or GB…
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I've tried the commands visualboyadvance-m, vbam, vbam-wx, and vbam-sdl in the Terminal but none of these are recognized.
What file do I need run in order to launch the VBAM? I can add it to PATH o…
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I changed the value to 131072 in FlashSize from vbam.ini. But when I opened VisualBoyAdvance-M, the message stated that the value, 131072, is invalid.
![New Bitmap Image](https://user-images.github…
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How can i perform bankswitches in anal_gb?
Each bank is sized to 0x4000.
rombank0 is fixed.
Depending on the MBC, defined in the gb-header, several write operations to ro-memory cause a bankswitch at …
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Expected behavior
in `options>link>start network link>server` field the ability to adjust the ip address for which i want to run the server
### Actual behavior
the ip field grays out the moment i …
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Expected behavior
Mouse cursor doesn't disappear
### Actual behavior
When there are 2 emulator instances and random clicks are done, the cursor keeps disappearing on either screens
### Steps …
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I first played the game with Visual Boy Advance and could complete the game with no problem. When using VBA-m, I can't jump making the game unplayable.
### Expected behavior
Samus jumping when A…
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About a year ago (or maybe a little more), there was a bug (in Linux I think) where the emulator would intermittently not register my arrow key release. This was fixed in an input refactor back then (…
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Sorry this is not any technical stuff, but vba seems to be stuck at 200-250% speed and I can't seem to fix it. Any help?