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# How would you like the feature to work?
This could be implemented in one of the following ways
- As a prim feature -
It could be a feature of a regular prim that hides objects and avatars insi…
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### Describe the bug
VCC tries to downgrade a package, even though that package is compatible.
1.0.9907 is being downgraded to 1.0.9905, even though 1.0.9907 matches the constraint ^1.0.0
### To …
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In versions up to ~1.7.4, the Lock Position of the MA armature would sync the scale value of the avatar's bones, but in later versions, the scale value is not sync.
If this is the intended change, it…
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**Describe the bug**
VRCQuestTools has Auto-Remove vertex colors on by default in Windows projects. The effects of this that I have observed are that any mesh associated with an avatar descriptor wil…
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VRCSDK 3.3.0でMA後にビルドチェックが通るようになりました。そのため、チェックをすり抜けていたメニューを使ってたアバターがエラーになるようになったようです。
エラーが`"Images used for Actions & Moods are too large."`だけで分かりづらいので、MAのMenu InstallerのValidate時に確認できるといいと思いました。
…
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**Explain in detail what your suggested feature would be used for.**
It would be used for people who do not want to be monitored, based on stuff like what avatar they're in, or what world they're in.…
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When rotating your hand in VR, all the rotation get done on the wrist. In reality, a wrist cannot rotate much or at all. In reality, the two lower arm bones would move somewhat independent of each oth…
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TexTransTool 0.3.5/VRCSDK 3.3.0にてアバターアップロード時に下記のようなエラーが出ました。
一回もTexTransToolを実行していない状態でのアップロードのためTempDirectoryが出来ていないのが原因のような気はします?
```
UnityEngine.Debug:LogError (object)
VRC.SDKBase.Editor.B…
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### Is your feature request related to a problem? Please describe.
It's been a huge problem for many people, but the full body tracking for Resonite is really old, and should definitely be reworked a…
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## Platform
AMD Ryzen 9 3900X - OK! / Radeon RX 5700 XT - OK!
Operating system and version:
OBS Studio version: 26.0.2
## Expected Behavior
When I close obs it should cl…