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As lots of excellent work is going to appear in CVPR 2022, we are collecting the newly released papers related to human mesh recovery (a.k.a. 3D human pose and shape estimation).
If you have any pr…
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This issue is to maintain a list of some algorithms that seem particularly useful to implement. Currently up on the docket are:
- [x] [Deep High-Resolution Representation Learning for Human Pose Es…
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I'm new to 3D keypoints detection. When preparing the Human3.6M dataset, I find that the structure of the preprocessed data in mmpose is different with that of [PoseNet](https://github.com/mks0601/3DM…
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Game name: Blob Parkour
Engine version: I dont know
Platform: Windows
Error message: Some data left
Stack trace: at uTinyRipper.Lz4.Lz4DecodeStream.ReadBuffer(Stream stream, Int64 count)
…
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Game name: (please, specify the game name)
Engine version: (specify engine version, if known)
Platform: (specify platform, if known)
Error message: Some data left
Stack trace: в uTinyRipper…
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Game name: (please, specify the game name)
Engine version: (specify engine version, if known)
Platform: (specify platform, if known)
Error message: Read 24 but expected 219
Stack trace: at …
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Game name: (please, specify the game name)
Engine version: (specify engine version, if known)
Platform: (specify platform, if known)
Error message: Some data left
Stack trace: в uTinyRipper…
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Error Message: Import [Error]: System.Exception: Some data left
w uTinyRipper.Lz4.Lz4DecodeStream.ReadBuffer(Stream stream, Int64 count)
w uTinyRipper.BundleFileScheme.ReadFileStreamMetadata(S…