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Hi
Could you please add the missing directory adpcm_opencl_fpga ?
Thanks
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Trying to upgrade Stardew Valley to MonoGame 3.7 results in (apparently) all audio playing as static. It is a regression caused by 1bc51e36bfeede613c6f7d5c42be3567a78ad6b6 (#5750). The following p…
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Active work: [libbuild2-autoconf](https://github.com/helmesjo/libbuild2-autoconf/tree/ffmpeg-checks)
We are currently packaging FFMPEG, and from what we've found these are the `HAVE_` configs that …
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Hi,
My suggestion is to replace ADPCM codec to OPUS, I think it is better for streaming audio and in future can easily allow to provide stereo audio for receiving eg. FM ord DAB+.
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So these are samples taken directly from an Xbox game converted to .wav:
https://drive.google.com/file/d/1fb4-MKUGfuK8sMNOgeJapr4mf-oMOeuU/view?usp=sharing
The one is specifcally converted using t…
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Add a small area in the keyboard display interface for PCM/ADPCM to dynamically display the waveform or the envelope of the waveform. I think this will be more interesting. For example, RF5C keyboard …
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Needs a review of which wave header fields need to change.
NAudio also doesn't seem to support it.
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Exporting a file making use of ADPCM leads to:
Emu (VGMplay PC)
-file not playing ADPCM
Hardware (VGMplay MSX + Makoto)
-multiple seconds pass before audio plays (too many frame 1 events?)
-c…
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Python hates certain wave files.
```
Error: unknown format: 17
```
For example [this one](http://cl.ly/1m2v2C3C4338).