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Propose some variation to the implementation of the peg solitaire exercise in order to make it more efficient – in particular, avoiding unsuccessful configurations if they have been already encountere…
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## Data Structures & Algorithms
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## Epics
### Phase 1
- [x] #10
- [ ] #32
- [ ] #30
- [ ] #31
### Phase…
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Anyone wants to take this take this issue . This has awesome algorithm .
@MastersAbh @somya-kapoor @singh-shreya6 Anyone . But please make PR of this ASAP .
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- [ ] Code should have used backtracking
- [ ] code should be clean and well commented
- [ ] file should be in the format mentioned in README.md
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I was browsing through your repository and noticed that there were'nt any contributions for backtracking algorithm and problems related to it.
I will contribute to those backtracking algorithm and al…
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This task consists of allowing the game designer to implement room connections that allow for the connections between rooms to span more than one unit. It will require implementing a backtracking algo…
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回溯算法(backtracking)也叫试探法,它是一种系统地搜索问题解的方法。回溯算法的基本思想是:从一条路往前走,能进则进,不能进则退,换一条路再试。回溯算法其实就是穷举法。不过回溯算法使用剪枝函数,剪去一些不可能到达的最终状态的节点,从而减少状态空间树节点的生成。
Backtracking属于DFS。
* 普通的DFS主要用于**可达性问题**,这种问题只需要执行到特定点的位置然后返…
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We have pretty good algorithms already. This is:
- Greedy Algorithm
- Bron–Kerbosch algorithm
- Backtracking algorithm
Backtracking should easily take on tree, lines, circles, stars etc. so I do…
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#### Description of the problem
LtacProf makes multi-success tactics very slow.
Moderate test case: https://github.com/mit-plv/bedrock2/blob/master/bedrock2/src/bedrock2Examples/swap.v#L61 (…
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Hi,
I want to add string permutation code which can be solved using backtracking algorithm and gives basic idea about working of backtracking.
and can i make a seperate folder for backtracking rela…