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Upon setting the lights up. I have to reconfigure the network everytime I rejoin the world which makes it hard with over 80 fixtures in my world. Alongside this, when turning the lights on the beam fl…
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![optical_1](https://github.com/user-attachments/assets/8e32ded8-d80a-4cfb-9229-401056300a62)
the first contraption combines 4 beams and outputs 2048 su
![optical_2](https://github.com/user-attachme…
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Hi!
Thanks for maintaining this cool and helpful package!
I have a question concerning FBP for sparse-view offset-scan (half-fan) cbct (axial scan). In particular, I am looking at the case where…
jbgeb updated
3 weeks ago
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### Guidelines
- [X] By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability
### Description of feature request
Add a config to …
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Need galaxy beam i8530
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**Describe the bug**
My build is perfectly aligned and connected, but the Technic Beam 11 doesnt fit perfectly and I cant find a solution online, thats why I think that this is a bug.
(Ik that I…
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### Bug description
Cannot compile aside to beamer
### Steps to reproduce
Compile this Quarto documenbt with `quarto render presentation.qmd --to beamer`:
```qmd
---
title: "My Habits"
author…
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Since adding this mod on Minecraft 1.20.1 with Fabric, my beacon beams do not render anymore.
If I turn on complementary shaders using the Iris mod, the beacons work again.
I am using various othe…
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I know there are the polarizing beam splitters, but those polarize the passing beams. I would like to have regular versions that just halve the light intensity and retain polarity or something similar…
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Hello,
Beam later version is V2 and they did drastic changes to their SDK and client that makes most of the training (fine-tuning) and inference code useless. There is no "beam run" and so on...
…