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#4
I need to compile for MacOS because here is no precompiled bin available.
This doesnt work at the moment and needs extensive time to be completed.
The reason i decided to work on this big iss…
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**Have you read our FAQ/Wiki/#before-you-ask ?**
Yes
**Describe the bug**
When joined to a BeamMP server, the hotlapping UI app is missing its buttons, rendering it completely unusable.
![image]…
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## Problem
It has been commented on multiple times that BeamMP looks to much like its part of the main game. Issues coming from the BeamMP mod are often mistaken by the player to be coming from the m…
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As a Lua developer making client-side mods, I would like access to the BeamMP IDs, not just the usernames.
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- [ ] Find a way to send BeamMP ID to the game without a launcher change
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Hi,
I'm currently running the game through Crossover on macOS. I'm not sure why, but the multiplayer mod isn't loading properly. If I manually place the BeamMP mods in the default mod folder of my …
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# Issue
One of my friends has a very corrupted system drive, and it has a very limited capacity for BeamMP to use (I am unsure why he doesn't just delete other things, but he doesn't seem to answer m…
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**Have you read our FAQ/Wiki/#before-you-ask ?**
Yes
**Describe the bug**
process exited with code 3221226505 (0xc0000409)
**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2…
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Support is needed for https://github.com/BeamMP/BeamMP-Server/issues/79.
Specifically, the MVP is:
- Player queue dialog
- display server name
- display queue position (X/Y)
- can…
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**Have you read our FAQ/Wiki/#before-you-ask ?**
Yes
**Describe the bug**
Placing a UI app in the same space as the beamMP seesion UI blocks the usage of the Quit and Event buttons
**To Reprod…
O1LER updated
6 months ago
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The server needs to collect all mods (.zip files) from the $RESOURCE_FOLDER/Client folder.
Acceptance criteria
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- [ ] Send list of mods in a special format to the backend in heartbeats (see e…