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New server versions support the HELLOLAN protocol to discover local servers on your LAN. Openspades should support this.
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While I am playing, I realize that my enemies can see me first, so I did a test:
[Open this image](https://i.imgur.com/hmNn2PS.png)
I can clearly see the difference in the building on the right side…
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Due to the recent release of Build2 engine, I'd be interested in an ability to export in KV6 format which is the only format Build2 understands for its 3d (voxel) sprites. Could you add it? I know you…
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Is it possible to realize 64 players in OpenSpades and piqueserver? Is it too difficult?
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I'm thinking that there should be an extension which allows you to, at the very least, place a coloured block without having to force a different player's block colour. This would form a nice base for…
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While implementing reload logic in SpadesX i noticed a rather concerning issue that is OpenSpades when client does a reload it sends in reload packet 255 for both clip and reserve.
The code has som…
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the biggest issue preventing server moderators of all players using this client more often is orientation interpolation in 1st person spectator.
its misleading, u cant make out aimbot, inexperienced…
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Keeping OSGC up to date is a lot of manual work since there are lots of games and checking their status is difficult and slow. We have a number of scripts to help but they must be run manually and per…
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Display of level geometry is severely broken, everything transparent. tested with latest release and nightly, as of this writing.
![not_so_betterspades](https://user-images.githubusercontent.com/15…
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how to build on linux? im using a raspberry pi
sorry if this is a common question, but i cant understand how to compile on linux