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If I have the following in my game's `Cargo.toml`:
```toml
bevy = { version = "..", default-features = false, features = [
# A few features enabled, but no `bevy_state`, for example
# ..…
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Audio failures on Linux are some of the most common reasons for end users to struggle with compiling and running Bevy. This makes for a terrible new user experience, takes a lot of help resources, and…
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I'm trying to compile a bevy minimal example...
```
use bevy::prelude::*;
fn main() {
App::build().add_plugins(DefaultPlugins).run();
```
And i'm getting this error
```
$> ./conf…
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### Problem
I recently updated Rust and switched to Nightly to start with GATs.
I did that on two PCs, on one I have no issue, but this one now takes a minute to run `cagro check` with a Bevy li…
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## Bevy version
main aaccbe88aa0d591c9c741f690ab472785c7bac09
## Relevant system information
- Fedora Linux 40 (Workstation Edition)
```
$ uname -a
Linux fedora 6.8.11-300.fc40.x86_6…
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## Bevy version
main aaccbe88aa0d591c9c741f690ab472785c7bac09
## \[Optional\] Relevant system information
- Fedora Linux 40 (Workstation Edition)
```
$ uname -a
Linux fedora 6.8.11-3…
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## What problem does this solve or what need does it fill?
Queuing things to run at a specific later point in time is a pretty common requirement for many games, but our current setup for doing thi…
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## What problem does this solve or what need does it fill?
Unity and Unreal have huge asset stores that many people have lots of assets in. It would make it easier to transition to using Bevy if Be…
Doh09 updated
2 months ago
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Creating animations typically requires more primitives to work with.
A good reference point of what we are lacking at the moment is the [motion canvas API docs](https://motioncanvas.io/api/2d/compo…
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Seems like iOS 17+ requires configuring an `AVSession` with an [`AVAudioSessionCategoryPlayback`](https://developer.apple.com/documentation/avfaudio/avaudiosessioncategoryplayback?language=objc)
(P…