-
With the upcoming bitfields feature to D, we've been trying to understand Walter's position on why he will not accept it to have a predictable layout.
Our conclusion has been that as long as you _d…
-
*Edits by maintainers:*
https://github.com/bitflags/bitflags/pull/326#discussion_r1179770888 suggests that there's no way to support zerocopy, but I think we can work around that.
*cc @KodrAus @qwan…
-
Currently RzBaseType doesn't consider bitfields for structures, unions, enums. It should be recognized and processed properly.
See also https://github.com/rizinorg/rizin/issues/314
Depends on ht…
-
[TinyGo 0.3.3 was released on August 20, 2024](https://github.com/tinygo-org/tinygo/releases/tag/v0.33.0) and adds support for WASI preview 2 compilations via its new `wasip2` compiler target.
I am…
siris updated
3 weeks ago
-
The current bitfield implementation is consistent with how GCC/Clang does things, but as noted [here](https://github.com/shader-slang/slang/pull/3639#discussion_r1505121660) and [here](https://github.…
-
Consider inserting a value into a "manually managed" bit field (that is, without using `: 10` in a `struct`):
```
uint64_t updateTop10Bits(uint64_t A, uint64_t B) {
uint64_t Mask = (1ULL
-
We have some types to serialise, and we'd ideally like to use bitfields - as this matches how we really want to use the data, so prevents other sorts of errors from trying to pack values in and riskin…
-
Sorry, new to rust, and I might have missed something, but would it be possible to add private bitfields if they don't already exist?
```
pub mod foo {
#[bitfield(u8, default = 0x00)]
pu…
vhu43 updated
5 months ago
-
**Is your feature request related to a problem? Please describe.**
Right now the decompiler shows bitfield access simply as shift and mask (in other words, it is unaware of bitfields).
For example…
-
i reported this to u on discord in march but you never replied and it doesnt look like it ever got fixed
the boolproperty bitfields in some classes dont generate correctly because the bps dont take…