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Running the latest "Decoherence" code on Linux 64-bit (x64_64) using the latest Castle Game Engine 6.3 (from GitHub), I get an error:
```
Exception "EFOpenError" :
Unable to open file "/home/mich…
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There are various small bugs in the game engine:
- castling while in-check should not be possible
- castling in some situations removes the castle piece altogether
- .. more?
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D:/fpcupdeluxe/fpc/bin/x86_64-win64/ginstall.exe -m 755 -d D:\fpcupdeluxe\fpc/units/aarch64-android/rtl
D:/fpcupdeluxe/fpc/bin/x86_64-win64/cp.exe -fp D:/fpcupdeluxe/fpcsrc/rtl/units/aarch64-android/…
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Hi.
It would be nice to provide an official Docker image ([Alpine](https://alpinelinux.org)-based?) with `pasdoc` command line tool. Some popular tools adopted this concept, providing executable co…
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**I'm submitting a ...** (check one with "x"):
- bug report
# Bug report
**Current behavior:**
After a 960 game when I analyze with the engine it sometimes breaks after castling.
**Expec…
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I need shaders for:
* vivid colors/color balance change
* sharp edges
* CCD noise
* Night vision
* Acoustic vision (echolocation)
* X-Ray vision (how to do that without changing textures/models?…
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I'm submitting a problem that we started talking about in
- https://github.com/castle-engine/castle-engine/issues/84#issuecomment-1536988096 (my comment "As a sidenote, I had to "flatten" our pack…
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```
My castle-engine project uses new SourceForge 2.0 Allura platform with SVN
repository. The repository information on SF is available on
https://sourceforge.net/p/castle-engine/code/ . I created …
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```
My castle-engine project uses new SourceForge 2.0 Allura platform with SVN
repository. The repository information on SF is available on
https://sourceforge.net/p/castle-engine/code/ . I created …
-
```
My castle-engine project uses new SourceForge 2.0 Allura platform with SVN
repository. The repository information on SF is available on
https://sourceforge.net/p/castle-engine/code/ . I created …