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Hello!
When I ask to use the shared ENet (`-DUSE_SHARED_ENET=ON`) cmake doesn't check for the `enet` unlike `SDL2`. And so build files get written without any issue. It's the `ninja` which fails si…
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Is possibl?
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Big issue to collect all ideas for customising the android port; will split off when necessary.
The android port (will) sets a compiler flag `__ANDROID__`; this can be used to modify the build : knep…
cxong updated
5 years ago
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Hi there. Not sure if I should post it here, but Android version is rather obsolete, sadly. It doesn't have a half of features that exist in Windows version. If something can be done about it, that'd …
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Hi,
For some reason, the game does not seem to like my keyboard lol
Issue: When my keyboard is plugged in, the character will automatically walk forward and there is no way to stop its movement.…
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One thing that always annoyed me about DOS games was pressing Esc in a hurry could accidentally quit the game but that questionable command choice aside....
What is the chance of implementing ingam…
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I have encountered an issue with CDogs-SDL segfaulting on launch. Raised an issue upstream #830
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I'm working on an android style interface, so I'm doing some custom widgets and I thought a showoff thread would be nice...
I'm just getting started so:
![image](https://cloud.githubusercontent.…
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The default player 1 controls (up, down, left, right), also control the menus of the second player if selected. The second player controls only affect the second player menu.
Video showing the issu…
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OS: Manjaro Stable (Kernel 6.6.19)
Happens on AMD and NVIDIA PCs both.
Coredump:
[https://send.cm/d/10VYH](https://send.cm/d/10VYH)
Backtrace:
```
GNU gdb (GDB) 14.2
Copyright (C) 2023 Fr…