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I have a project from a client who use Bentley Contextcapture to export their cesium's, when they upload it to ion it loads perfectly in the 3d viewer there without any issues however the unity plugin…
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In https://github.com/pleiszenburg/hapsira/blob/main/docs/source/examples/czml-tutorial.myst.md
the url is incorrect. (https://github.com/hapsira/cesium-app)
The poliastro(https://github.com/polia…
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Hi,
Is there any coordinate control avalible for cesium viewer as we have navigation control? .i have seen such kind control in terriajs viewer.There control show lat,long and elevation on mouse move…
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https://github.com/holoviz/holoviz/blob/main/doc/Roadmap.rst. See text and link below. I have not been able to find a correct link to a page regarding Deploying Bokeh apps.
If someone can give me…
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### What happened?
I'm using VoxelPrimitive to render and there is a fixed flare in the computer screen, and below is my shader code and effect picture。
![image](https://github.com/user-attachment…
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It _seems_ like it should be possible to reverse geocode with CesiumJS, but I don't see any functions exposed for this in the docs. This [blog post](https://cesium.com/blog/2018/08/14/geocoding-with-p…
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### What happened?
Fill is renders wrong for simple polygons
### Reproduction steps
1. Draw a polygon with fill enabled.
2. See that it doesn't fill the entire polygon.
### Sandcastle example
…
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可否更新 Cesium 到 1.113 以上版本,控制台一直提示:
`Globe.terrainExaggeration was deprecated in CesiumJS 1.113. It will be removed in CesiumJS 1.116. Use Scene.verticalExaggeration instead.`
非常感谢!
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Cesium recently added support for Google Maps' Photorealistic tiles in version 1.105.1. It would be great to have a React component for this directly within Resium instead of having to use the useCesi…
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I’ve observed occasional failures during the loading of TileContent, specifically at CreateOffGameThread or CreateOnGameThread. However, there is no existing logic to handle these loading failures in …