-
Example :
if `cocos.json` just set
``` js
"dependencies" : [
"cocos2d-html5"
]
```
Somethimes it will throw ERROR. it happen `CCTexture2D.js` line 500.
because `CCTexture2D.js` dependen…
-
I noticed the compression related files in cocos2d-html5 - I feel it would be great if decompression of password protected zip files would be added as a feature.
This would be a big help for ex. node…
-
There is a problem with map rendering. In case the tilesheet is external, firstgid property is not set correctly and the framework renders wrong tiles.
The code is https://github.com/cocos2d/cocos2d-h…
-
The file:Cocos2d-html5.min.js should be in lower case.
I install 2048 into tomcat, and visit it with chrome on mac.
There is an error:can't not find file:cocos2d-html5.min.js
-
As discussed with both @minggo and Visual Studio Code team, only way to enable VSCode intellisense for Cocos2d-html5 is to add TypeScript definitions for it. Maybe like it was done for the CocosCreato…
-
Polygon meshes in .plist files generated by, for example, Texture Packer, don't work correctly in cocos2d-html5, but in other targets of cocos2d-x they works as expected.
![captura de pantalla de 2…
-
does coffeescript work with cocos2d html5?
-
I realize this is probably more a problem with IE11 but I thought I'd log the results of running the samples/tests. The console in IE11 (Windows 8.1 Preview) shows a few errors that it would be good t…
-
I'm developing a game with Cocos2d HTML5 and the Sony Xperia Arch is a targeted device. I'm having serious issues with the Xperia family like random sprite rotation or browser crashes. I want to emph…
ghost updated
11 years ago
-
### CCTMXLayer.js getTileAt bug at line 427, bad vertexZ value
in https://github.com/cocos2d/cocos2d-html5/blob/develop/cocos2d/tilemap/CCTMXLayer.js#L427
the value of vertexZ is always being 0,…