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The player can infinitely jump after destroying a crate by falling onto it while performing a jump attack.
https://github.com/gmuGADIG/Fruit-Punch/assets/89593593/9d007944-0591-40d5-b5bd-05de521aec…
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Hi, thanks for your contribution to this great engine.
However, we have found some unsound problems in the crate `pleco_engine`.
For example, [`insert_score_depth`](https://github.com/pleco-rs/Ple…
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### Summary
Just a followup to https://github.com/wasmerio/wasmer/issues/4750
I tried upgrading again, but:
* the `webc` crate that `wasmer-types` depends on pulls in `toml 0.7.8` and also `w…
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I trying to create an NPoS base substrate chain. after a couple of hours, I get this repo via some article. so clone it and try to compile it gives this error :
![image](https://github.com/user-att…
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### Mod
FTB Quests
### Mod version
ftb-quests-forge-2001.4.5.jar
### Forge / Fabric version
1.20.1 47.2.0
### Modpack & version
My Own Modpack
### What issue are you having?
When I create a …
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Encounter the error as title describes when calling:
```
cargo call-stack --bin my_bin --target x86_64-unknown-linux-gnu
```
The output is:
```
error: process didn't exit successfully: `/h…
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Considering recent improvements, I think it's worth updating the crate on `crates,io`
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this is the only mod being effected with my modpack
[latest.log](https://github.com/user-attachments/files/16201206/latest.log)
I did copy past the last part from the minecraft debug output
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### Problem to Solve
The current solution requires creating two crates for a single program:
- app
- wasm
The wasm crate is mostly boilerplate code, it would simplify the project structure if on…
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Hi, thanks for writing this wrapper.
It is much more conventient to use than having to write and maintain the typst world boilerplate code myself.
Are you planning to publish this to crates-io, po…
flxzt updated
3 weeks ago