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In cRPG, we use `Mission.GetAgentsInRange` extensively. It seems like if the radius is less than the proximity map max search radius it will use the AgentProximityMap. I'm wondering if mappers have to…
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Hello,
First of all, you guys have achieved something incredible with this project! Playing some old CRPG, specially the fallout games, on mobile was something I have always dreamed of.
Recently, …
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Hi,
I was thinking to play Icewind Dale or similar crpgs on my tablet using only touch controls. The problem is when you have to touch at the edge of the screen to move on the map. On tablets this…
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**Describe the solution you'd like**
I'd like to be able to place the Choice buttons inside the dialog box (like in most CRPGs, see below for an example screenshot). Or just generally have more contr…
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The main application for vectfit is when the input values s are imaginary, and the output values f are complex. But your program only allows s and f to be real. Do you think you could modify the pro…
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Currently Smokebombs can be equipped in every weapon slot, this allows for up to 4 smoke bombs to be equipped by each player.
We want to restrict the the smoke bombs to the ExtraWeapon / Pike / Ban…
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I'd like to be able to log different things in different files. We could have a balancinglog.txt for example
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Hello everyone, I have been looking for many examples related to OpenMOC, but I haven't found any concerning plate-type fuel elements. This is a single plate-type fuel element that I built using the O…
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Is your feature request related to a problem? Please describe.
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We have a variety of audio files in audio (waiting to be merged into the `v2.0` branch). We…