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> wanding is affected by -physical debuffs
.go xyz -6725.820000 -1116.110000 185.563000 0 1.957890
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I've noticed a bug when mind controlling an enemy that causes the buffs/debuffs to disappear for the unit that you've mind controlled. I only notice this in solo shuffle, although that's the only time…
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Currently i seem to be able to set *Max displayer per line* only if i create a new indicator from scratch and, in that case, i lose the possibility of setting a blacklist.
Thanks for your attention…
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This is not yet fixed in the base game and was un-fixed in sfcp 0.1.7 for some reason.
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## Details
Fix is present in sfcp 0.1.6.
## Game Version
Current non-beta
## New Game
Yes
…
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As of Patch 8, it seems that debuffs from others are highlighted and tracked when someone in the own group applies any one on the target.
Severity: Minor PvE (Probably useful in PvP too)
Expected re…
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The debuffs from dim and dark appear to:
1) Stack with each other (not sure if this is intentional)
2) Repeatedly stack on top of themselves (some of my dupes are at about -30 stats with 4-5 stacks …
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Hello, as far as I know there is no option to filter out debuffs through whitelist instead of blacklist using **Debuff** indicator. What this means is, if I want to use **Debuff** indicator I have to …
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Is it possible to make the debuffs more like the hots? Like ok, we got a priority order, but configure a max number of debuffs to show at once, prioritize the debuff to color the frame if available an…
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[10 Sec](http://db.vanillagaming.org/?spell=26069) needs to be replaced by [5 Sec](http://db.vanillagaming.org/?spell=15487)
shagu updated
6 years ago
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Is it possible to get red debuffs, similar to this port.
Also the buff timers being under the buffs would be awesome
https://www.curseforge.com/wow/addons/lortiui-tbc-classic