-
- https://faculty.nps.edu/ncrowe/rowe_iciw06.htm - https://faculty.nps.edu/ncrowe/rowe_iciw06.htm
-
**Is your feature request related to privacy?**
Only privacy-related feature requests are considered.
Yes
**Is there a patch available for this feature somewhere?**
Not that I'm aware of.
…
-
### Is there an existing issue for this?
- [X] I have searched the existing issues
### Tested Build
1200
### Android Version
13
### SoC type
Snapdragon
### Device GSMArena link
https://www.gs…
-
Reglogging with deception blocks in-world causes unpredicable (well, predictable, but don't try) behavior. I believe that a packet handler is needed to send the texture info the client on relog.
-
# Game summary
- Game name: Deception IV: Blood Ties
- Game serial: PCSE00401
- Game version: 1.00
# Vita3K summary
- Version: v0.1
- Build number: 1063
- Commit hash: https://github.com/vita…
-
# App summary
- App name: Deception IV: Blood Ties
- App serial: PCSB00499
- App version: 1.00
# Vita3K summary
- Version: v0.1.6
- Build number: 3023
- Commit hash: https://github.com/vita3k…
-
Originally in GitLab by @MrPrimate
The Bard College of Eloquence has the feature Silver Tongue which allows:
> When you make a Charisma (Persuasion) or Charisma (Deception) check, you can treat a d…
-
From a comment by @Svieg in #22, here's a collection of resources to discuss vm detection and anti-analysis features/concerns for malboxes. Perhaps a feature branch or break out a test profile for the…
-
SANS has some info on this topic, available at the links below.
https://www.sans.org/reading-room/whitepapers/detection/implementing-active-defense-systems-private-networks-34312
https://www.sans.…
-
# Game summary
- Game name: Deception IV: The Nightmare Princess
- Game serial: PCSE00743
- Game version: 01.00
# Vita3K summary
- Version: v0.1
- Build number: 1316
- Commit hash: https://gi…