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do i drop all the files an folder into the launcher main one for delphidoom from sourceforge?
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Hello
J'ajouterais bien la prise en charge de vrais joysticks sur le composant Joystick. Qu'en penses tu ?
@+
Patrick
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I'm running AllExamples (laborius even when automated)
./research_special_rendering_methods/transform_feedback/transform_feedback.dproj
./research_special_rendering_methods/radiance_transfer/visua…
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Fix for Rio compilation...but the game doesn't seems to work
```
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Engine/DWScript/dwsRTTIExposer.pas | 2 +-
Engine/FixedDX11Header/FMX.Canvas.D2D.pas | 6 ++++--
2 files changed, 5 …
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Every compile for me, Windows defender chews on the EXE and removes it. How is this fixed? Do you have to update the generated EXE header or submit to the antivirus companies as false positive?
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Hi. Could you make support for phisic editor for the Castle Engine? (https://castle-engine.io) I wrote to author of Castle Game Engine (my message " Is it possible to use a physics editor (I bought t…
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mORMot2 is a great project, but it is also really huge. I've already found some programmers that were intimidated by its size.
Also, many times, someone would develop a feature that is already a…
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Hello @basisbit,
Hello everyone,
I got the feeling that no development is happening within the last month - has the project been abandoned?
Actually there're a few feature requests that I would…
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Hi! I'm trying to run the KaM Remake in Wineskin with a WineCX64Bit engine. This is a 64-bit Wine engine which is able to run 32-bit Windows applications; it runs in Rosetta on M1 processors. This way…
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The recently added fMemoryStaging in TpvVulkanDevice can cause an VK_ERROR_DEVICE_OUT_OF_MEMORY during the TpvVulkanDeviceMemoryStaging.Initialize stage. (When the TpvVulkanBuffer.Create is called a V…