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### Steps to reproduce the problem
On a federated Fediverse server,` a user registers and "follows" a user on a Mastodon server, for example, denizen@social.riverscape.info follows Gargron@mastodon…
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Denizen 1 had a system of making certain object types 'notable'. Denizen 2 will need something similar. Is there anything that we would like to note, hindsight of Denizen 1's implementation, about thi…
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(Should this issue be in the deno_task_shell repo? Apologies if so.)
I am writing a Deno web app intended to be run by people who might not otherwise use Deno. I use Deno tasks for starting the ser…
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### What feature do you want to see added?
[Denizen](https://denizenscript.com/) (and its Addons) is a great Plugin with which you can do almost anything.
One of the few things that you cannot do is…
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Denizen 1 had a script type from the beginning called an Interact Script. What it basically entailed was interaction with an NPC. In Denizen 2's implementation, it seems fitting maybe to instead appro…
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Display information about a bug or denizen (NPC) after meeting them. Add upon finishing first level w/ particular character.
Work on `codex` branch: https://github.com/rh5140/srs-team-bug/tree/code…
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Hello there!
Something that would be super dooper great! Linking Denizen with the jobs plugin to allow Denizen to verify the player level for a certain job! It's as "simple" as that!
I'd be very gr…
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### I have confirmed that ...
- [X] Arclight is up to date
- [X] all dependencies are installed
- [X] all plugins and mods are up to date
- [X] unable to reproduce in Spigot
- [X] unable to reproduce…
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(Use the same technology used in interactive web demo.)
- [ ] Symbols
- [ ] Dates
- [ ] Denizen labels
etc.
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A region should take advantage of Denizen cuboid engine to allow multi-parted regions!
IE, `min|max|min|max|min|max|...` in the cuboid def.
This is a native feature of Denizen, to support it you…