-
There's two issues noticed so far when you minimize the game (ALT + TAB) and return to the game.
-------------
### Black Screen
If you use the follow `RunOptions`:
opts := engo.RunOptions…
-
I'm trying to execute the Tutorial 1 code but I run into this error:
```
$ go run traffic.go
traffic.go:4:2: cannot find module providing package github.com/EngoEngine/ecs: working directory is n…
ghost updated
4 years ago
-
Go noob here, so I'm not entirely sure this bug belongs to godef, but we'll start here. My issue is that the emacs go-mode invokes godef and isn't able to find the declaration for a function in the sp…
-
The lines 77, 78, 83 and 84 in https://github.com/susilehtola/x2dhf/blob/master/src/Eab2DFT.f90#L77 use variables ipc1 and ipc2 that aren't initialized. @jacekkobus
-
Hi! I am new to engo, into it these days.
I have been trying to draw a string containing unicode characters: Korean, Chinese, Japanese.
Do I have to implement a new shader for this?
Thanks in advan…
riimi updated
3 years ago
-
The tutorial text says re. the location of city.png :
_directory, called assets (you can also name it res, or any name you like)_
However the code does not work unless the directory is called …
-
Web Assembly as a target is coming to Go so we could target that https://docs.google.com/document/d/131vjr4DH6JFnb-blm_uRdaC0_Nv3OUwjEY5qVCxCup4/mobilebasic#
-
when I install with `go get -u github.com/EngoEngine/engo`, got the warning like this:
```
warning: 'NSOpenGLContext' is deprecated: first deprecated in macOS 10.14 - Please use Metal or MetalKit
…
-
I'm unable to re-open issue #679, the bug is very similar, but the causes seem to be not related.
So, I have that _scene_:
![image](https://user-images.githubusercontent.com/4644332/71628515-3e9…
-
So, at some point, it'd be nice to connect cities by means of roads.
The back-end knowledge is easy. Allow passengers to use those roads, also not much of a problem.
But I am wondering how to rend…