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### Is your feature request related to a problem? Please describe.
I have had numerous cases where I've wanted to know if a particular user is using Full Body Tracking so I can change certain paramet…
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Hi, Thanks for your great contribution.
I want to know if it is possible to use this SDK to update only the avatar rotation based on the user.
I want to update the avatar position based on anothe…
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### Is your feature request related to a problem? Please describe.
I have an avatar that i'm selling on gumroad which requires users to change a mode on the avatar to use it properly in full body. Th…
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This ticket is to add full-body avatar support to Ubiq.
Following discussions, @JLPM22 has kindly agree to help implement some of the work undertaken at [UPC](https://www.cs.upc.edu/~npelechano/), …
sebjf updated
2 months ago
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Inspiration: https://www.youtube.com/watch?v=X5Z7ZJ39zAA (of particular interest, the mocap reconstruction demonstration starting at around 2:41 )
That video is from many years ago, I imagine the t…
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## Describe the bug
With full body tracking, the preview doesn't line up with what's actually happening with the avatar when I hit "Calibrate your avatar"
## Relevant issues
I haven't seen any.
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### Issue:
This may be a recent VRChat update, but your scale gets reset to default when calibrating full body tracking, but **ScaleGoesBrr** does not know the avatar's root scale has changed when ca…
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any time I turn on a tracker/trackers this happens
![vrmonitor_C1tyLGpc4s](https://user-images.githubusercontent.com/44979979/81570301-4dee5b00-9398-11ea-9e20-93083bb2667e.jpg)
gif:
https://gyazo…
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### Describe the bug?
Today I have noticed in my main avatar - and any other avatars I have tried - my left foot will use the locomotion animation system when I'm moving, and my right foot will stay …