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## Feature request
extracted from #7247
expected output:
```diff
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# Overview
The purpose of this proposal is to introduce fully onchain games to Gno.land. Fully onchain games leverage the transparency and decentralization of blockchain technology to provide players…
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### Background
Reporting behavior described by @chrisguida [here](https://github.com/Start9Labs/lnd-startos/issues/131).
`lncli getinfo` return value indicates `"synced_to_chain": false` - despite …
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In my current setup, I write everything in DSPy, then I extract the prompt form the dspy module. Then, I use that prompt with litellm to stream the output to the user(if the module is chain of thought…
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_The composable structure of Rarity inspired me create an MMORTS game on Fantom. Gameplay is completely on-chain. Internally, the base framework for the game is complete. An early version was released…
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### Feature request
The provided examples that leverage LangChain to create a representation all make use of `langchain.chains.question_answering.load_qa_chain` and the implementation is not very t…
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**Github username:** @Rassska
**Twitter username:** m_Rassska
**Submission hash (on-chain):** 0x88839fabc47e6c6bd8cda12ff6ad21bc7800c14d2ee23168bfd90b810d20eb2f
**Severity:** low
**Description:**
##…
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From the proposal, the full concept:
Projects will have access to their own Decentralized Autonomous Organization (DAO). The community of a project will be able to vote on new features or organizatio…
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Long time ago we had an issue with forking on our permissionless network that resulted in us carrying this Substrate patch for a few years now: https://github.com/autonomys/polkadot-sdk/commit/9b09c04…
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- [x] Fully test cross chain migrations with Chopsticks
- [ ] Spawn Polkadot network (including coretime) on Zombienet and test basic functionality
- [x] Migrations ran successfully with no warnings…