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Create this subtree and discuss basic structure.
Spawned by:
- #54
Related issues:
- #50
- #53
## 05.06.2024 Discussion
We discussed the structure tags that each of us gave the games of the lis…
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아래 영상 정리 글입니다
[(Youtube 영어) 액션 RPG로 알아보는 게임플레이 어빌리티 시스템(GAS) | Unreal Fest 2022](https://www.youtube.com/watch?v=vknzNVYJjr4) 17:58 까지만 정리함
# 게임플레이 어빌리티 시스템
## Ability System Component (ASC)
- 액…
Eu4ng updated
10 months ago
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New ideas about the GPT part and dashboard:
I can create a list of tags about Genshin gameplay and label the segmented parts of comments with them. The dashboard can present value of VADER sentiment …
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I recently figured out that you can store all plugin-specific gameplay tags with the game feature plugin, so you don't have to go into the project settings to add any tags and then worry about how you…
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[Marketplace](http://marketplace.xbox.com/en-US/Product/DEAD-OR-ALIVE-Xtreme-2/66acd000-77fe-1000-9115-d802544307d2)
## NOTE: Updated to June 8th, 2020
~~Tested on [benvanik/xenia@51c3df1](https:/…
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## 참고 이슈
[[UE5] Enhanced Input Binding with Gameplay Tags C++ (향상된 입력 시스템)](https://github.com/Eu4ng/TIL/issues/43)
## 개요
(1) InputConfig 데이터 애셋에서 입력 액션 애셋과 GameplayTag를 바인딩한다 .
(2) `ULyraHeroCo…
Eu4ng updated
10 months ago
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Many quest objectives have conditions based on tags, limiting the mission, biome, or hero class where they can be completed. For example:
* `complete_constructor` has a TargetTagContainer with `Sta…
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[Marketplace](http://marketplace.xbox.com/en-US/Product/Life-Is-Strange-Episode-1/66acd000-77fe-1000-9115-d8025841147c)
Tested on (https://github.com/benvanik/xenia/commit/391b6e9bb772161ca9e99e2…
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Hello everyone :)
**Description**
When using --array-length flag and minItems, maxItems with identical values in schema definition, the generated interface is [].
| Name | Versi…
Couc updated
2 months ago
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same as the server tag
makes it easier for players to choose map matches they enjoy
e.g. ladder, slide, climb, bhop, strafe, combo