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When workers become idle, they should be automatically given the command to harvest the nearest available resource within their sight-range.
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The visually stuning game, made in Russia, runs beautifully on an old x86 using OpenGL 1.4 (nvidia binary drivers).
But on Odroid C1 (x11, Mali) the game seems to be working, but all's black except fo…
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Hi there I tried to build the game from source using the build instructions from the website but ran into this issue.
I am building on Manjaro Arm64
```
[corey@manjaro-pi build]$ cmake ../../..…
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Sometimes after the battle I see a crash. No idea how to reproduce this and this doesn't happen very often.
Sun Dec 18 21:55:57 CET 2016
``` gdb
$ ./megaglest
megaglest v3.12-dev
Compiled usin…
filux updated
5 years ago
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We have fairly good [build instructions for Mac OSX](https://github.com/ZetaGlest/zetaglest-source/blob/develop/BUILD.md), but they mostly likely need some touching up.
While it does build on osx H…
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This happened in a scenario.
If a large number is used in the morph skill ( )
When the unit goes to morph, the status goes to 0 and never changes.
As you can see from this screenshot, the mo…
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Either `make uninstall` should work, or there should be a good alternative. Some info here
https://stackoverflow.com/questions/41471620/cmake-support-make-uninstall
This is dependent on #147 bei…
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make a .deb ZetaGlest package
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If I launch freeoriond on remote server and host on it, loading list of autosaves (~50-100) takes several minutes and freeorion appears to be frozen in progress. It probably consumes a lot of bandwidt…
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5311 6eb7a1e
In the console "very useful" ;) information: `Illegal instruction: 4`
When I choose host and not touch anything then crash is after few minutes, but when I try change player settings e.g…
filux updated
8 years ago