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### For?
S&Box
### What can't you do?
Paths used to be a thing in Hammer but they got deprecated with the scene changes
A lot of people used these so I think it would be good to add them back so…
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After force closing it from the task manager, the .map/.vmf/.txt files in map directory cannot be deleted manually. It's only possible with programs like LockHunter
Hammer version: 8357 (4.1)
OS:…
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### Describe the bug
The Hammer keybind editor seems to be missing a bunch of actions. Specifically, nearly everything which doesn't have a key bound by default if missing. One would expect a keybind…
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Before starting, I want to say that congratulations on your mod and page (and editor). Really helpful.
Now, ,the thing is that I have JustHammers installed and I realize it does not count when mini…
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### For?
S&Box, Hammer
### What can't you do?
Presently for people who only want to make maps/levels and models, they tend to get pretty frustrated when there isn't a basic template available…
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### Describe the bug
NavMesh won't even attempt to generate if there's a Terrain in your scene or you have a big mesh loaded in (In terms of poly count). Removing either works fine.
### To Reproduce…
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### For?
S&Box
### What can't you do?
Have the editor auto save the changes for me (my personal preference)
### How would you like it to work?
Everything you change is automatically saved immedia…
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Hammer version: 8357 (4.1)
OS: Windows 8.1 x64
Mobo: X79
CPU: E5-2660
Video: AMD RX570 driver version 19.5.1
Game: CS Source
Map compile mode: HDR Full compile -final
Tested with all glass te…
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### For?
S&Box
### What can't you do?
It would be super useful to bring over the z to activate fly mode from hammer into the SceneEditorExtensions FirstPersonCamera functionality
### How would …
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Non-working pseudocode:
```
CProjectedDecal decalEnt = Utilities.CreateEntityByName("info_projecteddecal");
decalEnt.Texture = 0 // How do you get/set the texture id?
decalEnt.Distance = 64.0f;
d…