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Now that Visual Studio 2017 is out and NET Standard is hot potato we should look at upgrading our code base to use NET Standard so that we hopefully can run Hero6 in .NET Core one day.
persn updated
5 years ago
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I've been able to reproduce this on two separate computers, for both WindowsDX and DesktopGL builds, and I'm curious if others are experiencing the same thing. When I start Hero6 I get excessive garba…
persn updated
7 years ago
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Hi everybody,
Konrad, Thanks a lot for your Api !
I have some questions for my project :
The KeepAlive don't works and block my python code.
`#!/usr/bin/python3
# IMPORTATION
from gp…
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My hero 6 turns on but immediately freezes on startup and was hoping this would work but I see no support for hero 6.
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MonoGame supports both DirectX and OpenGL on Windows, with more graphics APIs for all platforms on the way. It would be neat if we could build Hero6 in such a fashion that the user could choose betwee…
persn updated
7 years ago
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Hi Konrad,
Thank you for you API, looks very promising.
I have a very inconvenient bug when I try to use the take_photo() method, the GoPro Hero8 Black stays stuck. The StatusRaw() indicates tha…
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Using GoPro Hero6. I pulled the repo earlier today, all I changed was the SAVE flag (I want to record and save to my Windows 10 PC, not stream), and the save destination. The rest of the code is consi…
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as the title ? hero10 could works ok?
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Good Day!
First of all thank you for sharing your project!
did you tried to use this project with real gyro sensor? Something like MPU6500.
I just thinking about how to sync sensor data with GoPr…
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Our current UI is just a black background with a white/gray foreground on it. We should look into making it better looking with actual graphics as backgrounds. Similar to the text box in the AGS proto…
persn updated
7 years ago