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Hello it seems like NS 3.2.1 crashes when I join my NS 3.2.1 Linux server. I did try without Metamod as well my heavily modified RCBots. I don't know what is going on and I did use the GDB Debug to se…
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Not sure if super important, but I've noticed that:
1) Some drives are using less than 1MiB (Those with MT1862 are interesting as they support scrabbled mode and are cheap dvd, but have low quality…
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Screens are from emulator, but on device it looks the same
http://syf.z.hlds.pl/2013-01-02_13-30-33.png
http://syf.z.hlds.pl/2013-01-02_13-30-59.png
http://syf.z.hlds.pl/2013-01-02_13-31-58.png
http:…
Zuko updated
11 years ago
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Linux 32 bit.
```
./hlds_run -debug
Enabling debug mode
Auto-restarting the server on crash
Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 70
Forcing breakpad mi…
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It was or is working fine on normal HLDS, but upon switching to ReHLDS it causes the server to crash due to libcurl. Currently though ever sense we upgraded the linux compile to use C++ standard 2014 …
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`entry.sh` has the following line:
> ./hlds_run $HLDS_OPTS
.env (or .env.default) contain the following:
> HLDS_OPTS=-game ns +maxplayers 32 +log on +map ns_veil +exec ns/server.cfg -port 270…
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This was tested on DMC Linux Server loading dmc_dmz1_and_dmz3 map - from where I had to create waypoints to prevent the bots going into lava suicide. Also I had made new DMC waypoints for dmc_e1m8 to …
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Hello, I've been testing on some popular maps like fy_simpsons_house for CS 1.6 but the thing is when i use the .res file for that map to allow my players to download 0Soup0_simpsons.wad for that serv…
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Tried to run stock/official hlds.exe in the latest CS 1.6 Steam update and it just crashes without a specific error, just that typical Windows "HLDS has stopped working" crash dialog shows up. Replace…