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Icons - is a useful visual tool for selecting entities and delivering some information based on viewport, for example icons for light sources that have no models, or script entities.
While it is a …
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### Description of Issue
#### Example USD code (discussion below):
```
#usda 1.0
(
)
class Xform "PrototypeCube"
{
def Cube "PrototypeCubeShape"
{
}
}
def Xform "Instan…
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This would include having a tooltip per element instance instead of tooltip per event. Keeping track of that tooltip and allowing sub-sequent edits to it through the same instance.
E.g.
```
$('[titl…
gocom updated
11 years ago
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I apologize if this is not the correct way to request a new feature. Something that would really assist developers would be instancing support (in Blender, Alt+D drag to instance a copy of something)…
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### Description of Issue
We have encountered an issue when attempting to use implicit instancing with value clips. We are not certain if this is a bug or something we are doing wrong.
It appears t…
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Need webgl instancing
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Hi,
I've encountered a performance issue when trying to use instancing. It seems that when instancing simple geometrical primitives, the render time very quickly gets dominated by JIT tracing time.…
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Once instancing is supported in cesium-native (https://github.com/CesiumGS/cesium-native/issues/458) we'll need a way to convert `EXT_mesh_gpu_instancing` to instanced USD/Fabric geometries.
See [U…
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### What problem are you facing?
Something minor that might require too big of an investment for marginal gains, but just in case:
The pydantic models are great, but can be needlessly verbose.
…