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```php
$menu1 = InvMenu::create(InvMenu::TYPE_CHEST);
$menu1->setName("Menu");
$menu1->setInventoryCloseListener(function(Player $player, Inventory $inventory) use ($menu1){
$menu1->send($player)…
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The store does not work, after opening the inventory does not roll back, and the store itself does not open.
Also data:
Core: 1.18.30
Invmenu Version: Latest
Plugin version: latest
Sorry i wrong
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I have a problem with the discard on my server, it's bug my inventory
https://github.com/Muqsit/InvMenu/assets/125693577/6ab7634f-c78e-445d-81ee-f9e95ab3210c
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This probably should be a new option. The defaults (no force_invmenu) puts letter choice first, and menu is secondary. When option force_invmenu was introduced, it become much more convenient for thos…
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Hi :)
I have some long time experience with PocketMine and plugins, which you could see at my GitHub.
I recently discovered this repository and would like to help out.
I use the IDE PHPStorm,…
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```
cc -c -o items.o items.c
items.c: In function ‘dispInvMenuOnce’:
items.c:21:10: warning: implicit declaration of function ‘menu’ [-Wimplicit-function-declaration]
pick = menu(invMenu, 64…
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You guys can take some code for entity and using InvMenu by Muqsit for Shop and Upgrade shop
https://github.com/VietnamPMTeam/Bedwars-Pocketmine4
Remember this project is abandoned because it in…
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Why aren't we using entity inventories like minecraft chest ? This can be more user friendly to avoid spawning a "fake" chest block we can spawn an invisible custom entity with the same components as …
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Hi,
I've tried to register a new Furnace, I've the error below :
```
[22:56:16.535] [Server thread/CRITICAL]: pocketmine\data\bedrock\block\BlockStateSerializeException: "No serializer registere…
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> Reported by: REI#1861
## 再現手順
素手でも何かアイテムを持っていても関係なく、看板とプレイヤーの間が1マス以外で起こります。看板に近すぎの状態(1マス)でshopを開くと開けず、インベントリすら開かなくなります。開けなくなると大体後ろにチェストが出現しますが開くと消えます。
かなり頻繁に起きています。サーバーに入り直さなきゃ行けなくなります。
その間にやられたり…