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WebGL: INVALID_OPERATION: texImage2D: type UNSIGNED_BYTE but ArrayBufferView not Uint8Array
JSMpeg: Possible garbage data. Skipping.
what is this mean???!!!
i use the .mpg video.
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Hi! Thanks for the great library @k-yle
I have a use case that involves using the browser while being offline.
It would be great if we could include the original jsmpeg library as a dependency so t…
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**[REQUIRED] Describe the feature you'd like:**
The card checking if it received new frames or data, if not, restart the card/camera.
**[OPTIONAL] Describe alternatives you've considered:**
T…
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Hi, I am currently using this library for displaying the rtsp stream that is sent by node.js server with node-rtsp-stream.
What I want to do is keep displaying the video stream on the canvas by using…
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I tried streaming multichannel using server([node-rtsp-web](https://www.npmjs.com/package/node-rtsp-stream?activeTab=readme)) and client(jsmpeg.min.js).
When I register more than 4 channels, the fr…
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Hello,
Do you think it's feasible to merge the latest version of jsmpeg into jsmpeg-vnc? I would like to do this because the latest jsmpeg version includes an audio decoder. I first tried with vide…
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Hello,
I've run the player with the following settings:
`var player = new JSMpeg.Player(url, { canvas: canvas,
pauseWhenHidden: true,
maxAudioLag: 0.1,
videoBu…
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I Have a React application which uses your module to play camera feeds from web socket. when we try to load 2 or more camera at once the camera won't start playing and console log is also empty withou…
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**To Reproduce**
Steps to reproduce the behavior:
Show more than 10 camera and click **F5** 2,3-times
**Desktop (please complete the following information):**
- OS: Win10
- Browser Chrome
…