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1. Why all the `{type-}` macros rather than just ``?
2. Why are properties documented as `Vehicle.property`? This implies that they were "class variables" (`static` in Java) rather than per-instance …
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### Version of Smart AutoClicker
3.0.0
### Device brand and model
MuMu Android Emulator
### Version of your Android OS
12
### Type
Smart scenario
### Describe what happened?
Before updating e…
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Hey Justin! I don't know if this is the right place, but I really would like to ask you about one tricky feature I'm struggling with :)
Is it possible to somehow have a block which would accept an ar…
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One big issue with structuring a Sonic disassembly (unless you're willing to sacrifice bit perfectness) is that the structure in the ROM is terrible. This presents issues where important object functi…
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### Code
```Rust
fn main() { "a"-a"; }
```
### Current output
```Shell
error: prefix `a` is unknown
--> src/main.rs:1:17
|
1 | fn main() { "a"-a"; }
| ^ unknown prefix
|
=…
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_Note: subjective developer ergonomics. low priority_
Contract implementations currently support both contract functions that include an `Env` as their first argument, and ones that don't. In pract…
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Currently, the code base, especially `gc.c`, is littered with ad-hoc `#ifdef MMTK` blocks. While it works, it is better if we can isolate MMTk-related functions and data structures into a dedicated s…
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Building lcc on Windows is basically fubar. The instruction are way outdated.
- The identifier `outp` in `cpp\cpp.c` clashes with the Windows function of the same name. Renaming it the something else …
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Hi, thanks for the code, it's great to have this working cross-compiler cross-platform.
However, I noticed that the custom implementation you added doesn't give the expected *call site* location wh…
jmmut updated
2 years ago
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The current way to add new units is
1. annoying
2. verbose
3. littered all over
Instead we need to unify the unit construction. Instead of having:
- units defined as full name
- units defined …