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I’d like to be able to directly draw to a surface or texture within Masonry using wgpu APIs. Masonry would control the visibility, location, size, etc. of the view and allow me to implement a widget w…
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There is an Editor's Draft for Masonry layout at https://drafts.csswg.org/css-grid-3/
We would like to see this go to First Public Working Draft.
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Ref: https://github.com/responsively-org/responsively-app/discussions/1206
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TL;DR
```css
display: masonry;
masonry-template: repeat(auto-fill, auto);
masonry-direction: column-reverse;
masonry-span: 2;
masonry-threashold: 2px;
```
The primary issue with building m…
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I installed as per the docs and I set in a component within a nextjs project.
Expect behavior:
The component works as expected.
Actual behavior:
I get this error
` ⨯ TypeError: Cannot set pr…
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Changing the window height leads to jumpy relayouting. This does not happen with changing the window width.
Changing window width and height eventually leads to a panic.
```
thread 'main' panic…
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We just published an article about Grid Level 3 / Masonry layout on webkit.org, https://webkit.org/blog/15269/help-us-invent-masonry-layouts-for-css-grid-level-3/, and at the end of the article, we as…
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From one of our front-end engineers:
> While reading the article, I started to wonder why this is part of `grid-template-*` instead of `grid-auto-*`. Wouldn’t masonry fit better with the concept of…
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- Masonry layout not working properly. I see lots of available space in one column, but extra items are still added to another column
![image](https://github.com/hoarder-app/hoarder/assets/45597394…