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When I just run and exit project(even when open it inside editor), then app leaks a lot of nodes.
It can be shown when running Godot with verbose flag `godot -v`
Example of some leaks:
```
Resou…
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This will have a list of gamemodes that I probably want on thanato:
__Station__
- [ ] Cargo Defense: Fight against 40 waves of AI ships, purchasing upgrades for your station whenever possible.
"You…
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**Material Maker version:** 1.3
**OS/device including version:** Windows 11
**Issue description:**
When I open the new node list (the one that pops up when I press `space` or `right click`) and…
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Currently the just_in_time_library_generator accepts ```openmc.Material``` objects
It would be great if these were acceptabed as well
- [x] ```openmc.Materials```
- [ ] ```neutronics_material_mak…
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With NMM 1.1.1, running this produces a ModuleNotFoundError.
I suppose it's somehow related to #26
```python
import neutronics_material_maker as nmm
entry = {
"chemical_equation": "H2O…
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**Material Maker version:**
0.99
**OS/device including version:**
Windows 10
**Issue description:**
When reorganising the UI to personal needs it gets saved when Material maker is closed.…
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This might be a bit of a bold issue to make, but these are some things that I just wanted to discuss, while trying to find my way around the repo. I think removing unnecessary content is a significant…
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**Material Maker version:**
any
**OS/device including version:**
windows 10, gtx 760
**Issue description:**
Whenever MM crashes to the desktop, restarting it and opening a material …
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**Material Maker version:**
.92
**OS/device including version:**
Windows 10, Godot v3.2.2 Mono Stable
**Issue description:**
When I tried to import the plugin, I immediately got a bunch o…
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**Your Godot version:** This documentation was used in 4.1 and 4.2
**Issue description:** I'm a volunteer at Helsinki city's youth organization called [GameDev Club](https://nuorten.hel.fi/en/thing…