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So @Irev-Dev talked about this but say you have a project dir with subdirectories like kcl-samples, you’d want that to be one project with many sub directories, so instead of setting the units based o…
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I was declaring an Actor interface like so:
```
interface MyActor {
void action(int count);
}
```
This fails the annotation processor with the message:
```
Error:(7, 8) error: Failed to generat…
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From jira-archive-internal created by [sl-service-account](https://github.com/sl-service-account): secondlife/jira-archive-internal#159839
## What just happened?
Textures applied to blank untexture…
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@cmungall
Following from #316, we'd like to pre-coordinate expressions to handle things like "wind speed" or "rainfall intensity" using the entity-attribute approach.
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Hi, Using 4.3.9 Configured with the online configurator. Have 2 nozzles set up by adding the following to configuration_overall.h
#define SWITCHING_NOZZLE
#if ENABLED(SWITCHING_NOZZLE)
#de…
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hello
how to remove this line?
thanks.
![Uploading 20231221-133624.jpeg…]()
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This is how I handle trapezoids:
![Screenshot 2024-02-13 18:35:08](https://github.com/noio/Pixel-Unwrapper/assets/40721994/b87b8732-da95-4ba8-9048-49c4c23809b8)
Note the aligning pixels on the edg…
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### Summary:
The material system should generally not allow individual materials to change render states such as BlendState, DepthStencilState, or similar. It also should not allow individual mater…
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After exploring various styling approaches with Next, I came to the 2 following possible patterns
## 1. The CSS-in-JS approach: ~~Material UI+ Styled Components~~ Material UI v5 (emotion)
### Wh…
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[Video
](https://www.youtube.com/watch?v=5HzSW7hnmuQ)