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## Description of Issue
Since MC1.20.2 Mojang introduced the [overlays feature](https://www.minecraft.net/it-it/article/minecraft-java-edition-1-20-2) so resourcepacks could update to support the w…
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Trying to write a simple resourcepack to patch vanilla's sounds.json to change some stuff, but patched isn't even detecting my pack? The resource pack is loaded in the vanilla resourcepacks folder if …
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Type: Bug
constantly creates settings.json
Extension version: 3.0.1
VS Code version: Code 1.87.2 (863d2581ecda6849923a2118d93a088b0745d9d6, 2024-03-08T15:20:17.278Z)
OS version: Windows_NT x64 10.0…
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The "loot_table" type of loot table allows player to reference another loot table. In 1.21, it uses the key "value" instead of "name".
Currently spyglass only accepts "name" for all versions.
![…
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When defining types, autocomplete should immediately appear with predefined template/code snippet options.
Example:
```rs
dispatch minecraft:resource[pack] to struct Pack {
pack: struct {
#[…
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- [ ] I'm submitting an icon request:
- Type: `minecraft`
- Icon Name: `mcfile `
- Sample original Icon: there is none but im more than happy to make one
- Extensions: `.mcmeta,…
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I ran this suggestion through Drullkus, this is what we came to the conclusion of;
In pack.mcmeta, you'd be able to provide a link to an external .json file somewhere on the web (e.g; github) that …
ghost updated
5 years ago
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I want to convert to 1.20.5 but the pack that i try to convert doesnt have a map folder with icons. And the slicer gets an error and says
![image](https://github.com/Mojang/slicer/assets/166851911/…
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It just displays "normally" the given texture (therefore it looks messy)
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I've been working for a while with the new components system with the items in my datapacks. But i'm getting warnings telling me "components" and "count" are unknown key. The "count" could be changed …