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After playing the video for an hour in Windows, the content soared from 300MB to 1G. The non-caching attribute has been set. Is this a memory leak in the player?
Here is my simple code :
```
play…
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I've been chasing several memory leaks related to the interface/implementation mechanism and reference-counting. Some interface structures, such as lists and list items, work just fine, with no leaks.…
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While benchmarking using leapfrog, I found that its performance is indeed the fastest among a dozen third-party libraries. However, due to the repetitive nature of the tests, I noticed some implementa…
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**Describe the bug**
`bgpPathACache` causes large memory leaks and is itself not caching anything that can be retrieved. The result is an ever increasing map which consumes all memory until depletion…
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I wrote a small test to start using the library. To test for memory leaks, I added a helper class that uses the functions in VS2022.
From the output view it looks like there are blocks of memory not …
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### Before you submit this issue, have you checked the following
- [X] Is this really a problem?
- [X] I have searched the Github Issues for similar issues, but did not find anything.
### Affected p…
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The memory leaks produced this month (April) at:
- AppInspectionService.mInspectorBridges (MainActivity)
- ViewRootImpl$$ExternalSyntheticLambda10 (MainActivity)
- AppInspectionService.mInspector…
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Hi!
You use `vg.loadPicture` in the `_loadAsync` method and you must call `Picture.dispose` when you are done with the `pictureInfo.picture`. But I don't see in your code any mention of disposing.
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Every time you run baleia.once to colorize a buffer, some new memory is reserved that is never freed. If your nvim process stays alive for a very long time, this will eventually consume all the memory…
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**Describe the bug**
The app is good, but consumes almost 7GB of RAM, Which isn't good. Tested in 2 Laptops, same behaviour
**To Reproduce**
Steps to reproduce the behavior:
1. Run any pipeline
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