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# Bare Metal C++ Register Access API - AllThingsEmbedded
Introduction to memory-mapping Note: This section is introductory material for those who are not yet familiar with the concept of memory-mappi…
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**Game**
- Title: [Metal Slug](https://www.gog.com/en/game/metal_slug)
- GOGDB: [https://www.gogdb.org/product/1136471182](https://www.gogdb.org/product/1136471182)
**Supported features**
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OpenCL for macOS was deprecated by Apple in 2018 ... I guess it would make sense to implement a metal api backend for Futhark ...
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Future HW adds new formats and additional tile size support. We should make these driven by system desc. These new attributes should be part of `ChipDesc `
- `supported_data_types: [DataType]`
-…
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Actually we only connect to one metal-bmc instance to forward console access. If one management server is down console access is not possible anymore. Possible solution: loadbalance between slice of m…
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In #485, @stevemar, @ctreatma, and I discussed that while the precedent in `metal-cli` is for bool's to have `--name=`, there is at least one exception with `--app` vs `--sms` for TFA.
We also disc…
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/kind feature
**Describe the solution you'd like**
Right now you only support Robot (bare-metal) servers when using `syself/hetzner-cloud-controller-manager`.
`hetznercloud/hcloud-cloud-contr…
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Cloned your repo. Compiled. Ran. Clicked 'Quit App' button and this appeared in the XCode console:
```
2021-07-21 23:34:48.335409-0500 Ambar[48694:20933608] Metal API Validation Enabled
2021-07-2…
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Может лучше использовать [wgpu](https://github.com/gfx-rs/wgpu) у него есть как раз привязки для c++ [wgpu_c++](https://github.com/eliemichel/WebGPU-Cpp)? Он поддерживает практически все графические A…
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### Steps to Reproduce
1. Create or load any boilerplate Metal example project.
2. Attempt to call SetFragmentTexture(null, 0) on any IMTLRenderCommandEncoder.
### Expected Behavior
The call…