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This will help out by making the navigation smoother when scrolling down.
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We're only taking the id of the newly created object :)
I think that the general strategy should be to replace the local model with values from remote.
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!!! ANY FEATURE CAN BE CHECKED SEVERAL TIMES BY DIFFERENT TESTERS !!!
List of the ready features:
- [x] Filling of the travel page
- [x] Title
- [x] Photo that descri…
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Currently we are sending messages to a router to identify a connection, and updating the router state with callbacks. This sounds suspiciously like the event-driven parts of our code. Maybe we should …
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![error-12](https://cloud.githubusercontent.com/assets/18483503/24479622/6e79a49a-14e0-11e7-8e95-23bbe07e96ea.jpg)
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@Robbe7730 tends to get upset because we don't really do much logging in the gameserver (and rightfully so), so maybe we should?
Just to be clear, this is not about logging what happens in a game, …
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When a client is disconnected and then reconnects, it is overwhelmed with game states.
In the current implementation the client just sends the first game state it finds to the bot that then answers b…
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Based on files inside of Diwanee-Boilerplate
**1. LIB or CONFIG folder name**
Should house this files:
- global variable (currently in config)
- global mixin (all mixins from folder mixin should go i…
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Images stored in the formats ECW and TIFF can store their geographical data. It would be nice if we could extract such information from those image formats and display them as well. Sadly enough these…
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