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I can't seem to get passed the following error when building, any suggestions, tips or tricks, would be greatly appreciated. It looks like maybe textures.h isn't getting linked in.
```
Linking CXX st…
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### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
I am using AV PRO movie capture to capture the video from the Unity camera in my app. The captured video is crisp and…
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### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
A clear and concise description of what the issue is.
I got a green noisy screen after play a HDR video(it play fine…
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The plan for the Q3 stable release is to enable Impeller by default on Vulkan capable Android devices with a fallback to Skia/OpenGLES on devices that are not Vulkan capable. A `flutter` tool command …
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### Unity Version
2022.3.8f1
### AVPro Movie Capture Version
not sure, downloaded end of august 2024
### Which platform(s) are you using?
Android
### Which OS version(s) are you usin…
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Working on mobile?
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Hi there, I have been using [`opengles_graphics`](https://github.com/Drakulix/opengles_graphics) as of late, and have noticed that it is rather old (2 years ago was the last commit), and so I was wond…
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我將 video view 加入到 adapter 搭配 ViewPager 達到左右橫滑效果,但返回上部影片時,都會報錯
E/: [SurfaceTexture-0-31427-1] checkAndUpdateEglState: invalid current EGLContext
E/BufferQueueProducer: [SurfaceTexture-0-31427-4](id…
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Hi
is it possible to support android & ios without using opengles ?
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**Describe the issue**
An error occurred while playing the video on the PC virtual machine. The video is loaded locally using the StreamingAsset method.But it runs normally on a standard Android devi…