-
As an analogue to #62, we should also add Spout support on Windows. This, plus the OpenSoundControl interface from issue #67 would make projectMSDL an easy-to-use extension to Resolume Arena and other…
-
Is it possible to integrate an OSC streaming capability, as it was supported by the (now discontinued) MuseDirect. There is also a vast infrastructure and software actively using the OSC (OpenSoundCon…
-
Table of implementations.
What do they support?
What they would like to support?
mzed updated
9 months ago
-
I found this
http://openmediacontrol.wikifoundry.com/page/Name+Spaces,
but there seems to be little content.
-
-
Hi - new to 3d slicer. I'm working with a team on a sonification project in conjunction with some MRI scans. I've been fiddling around with SlicerSoundControl, being a long time Pd programmer. Howev…
-
In the idea of [VVVV osc](https://github.com/vvvv/vvvv-sdk/blob/develop/common/src/core/Utils/OSC/OSCMessage.cs) implementation, adding methods to pack and unpack vector2, vector3, vector4, quaternion…
-
Hey folks -
I am unable to get data flowing from RunwayML over OSC to Max. I sent a "/server/connect" message to a "udpsend 127.0.0.1 57100" object in Max, but no data will flow to the "udpreceiv…
-
The spec http://opensoundcontrol.org/spec-1_0
says
"An OSC packet can be naturally represented by a datagram by a network protocol such as UDP.
In a stream-based protocol such as TCP, the stream…
-
Hi, I'm unable to extract the timetag from an incoming packet using MaxMSP (8.2, win10).
The regular udpreceive does not include the timestamp.
Using Max' "udpreceive x CNMAT" object, i'm able…