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Hi,
Great work getting all of this together and working rather easily on Windows. I've got your Psmove libraries working in my graphics framework and the tracker seems to be working fine (even great) …
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I needed to get some more information about the Rift, so I switched to RiftDotNet from RiftSharp.
I'm just experiencing one (major) issue with this switch. The orientation from RiftDotNet does not tr…
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http://p.barker.dj/mobile-device-orientation
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When the App goes into wide-screen-mode, it seems that the UI isn't working properly any more (where Location-Capturing is still working)
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Hello,
First of all, thank you for your hard work on this project! I’ve been using the hand tracking system and it works great for tracking the palm movement. However, I was wondering if it also su…
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**Is your feature request related to a problem? Please describe.**
During the pvlib user session at PVPMC Europe, someone asked for more explanation regarding the different angles that are used in pv…
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### Description
the orientation block in modes, tracking player and tracker, tracking tracker, and tracking camera return 0 or -0 which both cannot be used, as 0 multiplied is always 0 and beca…
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We should be able to use different tracking methods that aren't hooked up to geomagnetic north. This will allow us to more easily track rotation and other parameters.
https://developer.android.com/…
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## Environment
* OS Version: Ubuntu 22.04
* Source or binary build?
Garden, both source and binary.
## Description
* Expected behavior: Rotating camera in follow mode should change orientation…
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When using hand tracking the thumbs are twisted both in the lobby and in-game and bend sideways
![JPEG_20241012_221902_1193161877113846659](https://github.com/user-attachments/assets/d6268571-da75-40…